default { state_entry() { key id = llGetOwner(); //Get the key for the owner of this object. llSensorRepeat("",id,AGENT,20,2*PI,.4); //Track the location of the owner and updates every 0.4 seconds. } sensor(integer total_number) { vector pos = llDetectedPos(0); //Get the location of object 0, (owner). llSetText((string)pos, <1,0.5,0>, 2.0); } }