By accessing this web site, you are agreeing to be bound by these web site Terms and Conditions of Use, all applicable laws and regulations, and agree that you are responsible for compliance with any applicable local laws. If you do not agree with any of these terms, you are prohibited from using or accessing this site. The materials contained in this web site are protected by applicable copyright and trade mark law.
2. Use License
In no event shall Realms in Time or its suppliers be liable for any damages (including, without limitation, damages for loss of data or profit, or due to business interruption,) arising out of the use or inability to use the materials on Realms in Time's Internet site, even if Realms in Time or a Realms in Time authorized representative has been notified orally or in writing of the possibility of such damage. Because some jurisdictions do not allow limitations on implied warranties, or limitations of liability for consequential or incidental damages, these limitations may not apply to you.
5. Revisions and Errata
The materials appearing on Realms in Time's web site could include technical, typographical, or photographic errors. Realms in Time does not warrant that any of the materials on its web site are accurate, complete, or current. Realms in Time may make changes to the materials contained on its web site at any time without notice. Realms in Time does not, however, make any commitment to update the materials.
Realms in Time has not reviewed all of the sites linked to its Internet web site and is not responsible for the contents of any such linked site. The inclusion of any link does not imply endorsement by Realms in Time of the site. Use of any such linked web site is at the user's own risk.
8. Governing Law
Any claim relating to Realms in Time's web site shall be governed by the laws of the State of Utah without regard to its conflict of law provisions.
General Terms and Conditions applicable to Use of a Web Site.
We are committed to conducting our business in accordance with these principles in order to ensure that the confidentiality of personal information is protected and maintained.
Need to write a LSL script and don't know how to script? I know I hate trying to get my head around LSLS when I an in a time crunch. So why not give Flash Scratch a try! Its a great tool for learning and scoding your own scripts for Second Life without having to pay someone to do it and without a crash course in LSL
A Huge thanks to John Bennet of ATLAS Institute at University of Colorado and Eric Rosenbaum at MIT for writing Scratch for SL to begin with.